p5.js accelerationX variable
The accelerationX system variable is responsible for the acceleration of the device(tablets or mobile phones) along the x-axis. It can be used with the draw() function to accelerate the device in the x-axis of the coordinate.
Its value is represented as meters per second squared.
Syntax:
accelerationX
Example 1:
Javascript
function setup()
{
createCanvas(400,400)
}
function draw() {
background(0, 50);
fill( 'green' );
textAlign(CENTER,CENTER);
textSize(50);
text(int(accelerationX),windowWidth/2,windowHeight/2);
}
|
Output:
Example 2:
Javascript
function draw() {
createCanvas(400,400);
background(220);
fill( 'green' );
ellipse(width / 4, height / 4, accelerationX);
}
|
Output:
Last Updated :
10 May, 2021
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