std::is_nothrow_move_assignable in C++
Last Updated :
12 Jun, 2020
The std::is_nothrow_move_assignable template of C++ STL is present in the <type_traits> header file. The std::is_nothrow_move_assignable template of C++ STL is used to check whether the T is a move assignable type or not and this is known for not to throw any exception. It return the boolean value true if T is move assignable type, otherwise return false.
Header File:
#include<type_traits>
Template Class:
template< class T >
struct is_move_assignable;
Syntax:
std::is_move_assignable<T>::value
Parameter: The template std::is_nothrow_move_assignable accepts a single parameter T(Trait class) to check whether T is move assignable with no throw exception or not.
Return Value: The template std::is_nothrow_move_assignable returns a boolean variable as shown below:
- True: If the type T is move assignable type.
- False: If the type T is not a move assignable type.
Below is the program to demonstrate std::is_nothrow_move_assignable:
Program:
#include <bits/stdc++.h>
#include <type_traits>
using namespace std;
struct A {
};
struct B {
B& operator=(B&) = delete ;
};
struct Ex1 {
Ex1() {}
Ex1(Ex1&&)
{
cout << "Throwing move constructor!" ;
}
Ex1( const Ex1&)
{
cout << "Throwing copy constructor!" ;
}
};
struct Ex2 {
Ex2() {}
Ex2(Ex2&&) noexcept
{
cout << "Non-throwing move constructor!" ;
}
Ex2( const Ex2&) noexcept
{
cout << "Non-throwing copy constructor!" ;
}
};
int main()
{
cout << boolalpha;
cout << "int: "
<< is_nothrow_move_assignable< int >::value
<< endl;
cout << "struct A: "
<< is_nothrow_move_assignable<A>::value
<< endl;
cout << "struct B: "
<< is_nothrow_move_assignable<B>::value
<< endl;
cout << "struct Ex1: "
<< is_nothrow_move_assignable<Ex1>::value
<< endl;
cout << "struct Ex2: "
<< is_nothrow_move_assignable<Ex2>::value
<< endl;
return 0;
}
|
Output:
int: true
struct A: true
struct B: false
struct Ex1: false
struct Ex2: false
Reference: http://www.cplusplus.com/reference/type_traits/is_nothrow_move_assignable/
Like Article
Suggest improvement
Share your thoughts in the comments
Please Login to comment...